Join the True Dungeon volunteer crew for our annual outing to Gamehole Con in Madison, Wisconsin! Volunteering can be a lot of fun, and it comes with some amazing benefits! Full Time volunteers are eligible for the following:
PLEASE READ THIS DOCUMENT THOROUGHLY BEFORE APPLYING!
By submitting your application, you agree that you have read this Benefits & Responsibilities document in its entirety and are aware of all requirements you agree to meet.
In-Person True Dungeon – Gamehole Con
October 15th – 18th, 2026
Madison, WI
Gamehole Con has become something of a hometown con for True Dungeon. It’s a favorite among volunteers for its relaxed vibe and game-focused atmosphere. Volunteer spots at Gamehole Con are limited as we are only offering a single 5-room dungeon, a True Grind event, and a token transmuting desk.
The table below lists the different commitment levels of volunteering at Gamehole Con.
|
VOLUNTEER COMMITMENT LEVELS |
|
|
Local Install & Dismantle Team |
8-hour install on Tuesday & Wednesday, and an 8-hour dismantle shift on Sunday* |
|
Full Time Event |
8-hour Wednesday install shift, Wednesday All-Hands & Training, dungeon shifts each day Thursday through Saturday, 4-hour dismantle shift on Sunday |
|
Part Time Event |
4-hour Wednesday install shift, Wednesday All-Hands & Training, dungeon shifts on 2 days (Thursday, Friday, or Saturday), 2-hour dismantle shift on Sunday |
|
Fill-In Event |
Wednesday All-Hands & Training, the equivalent of 1 dungeon shift during the event (limited) |
|
Teardown |
8-hour dismantle shift on Sunday (limited) |
Approximate shifts for the various volunteer commitment levels at Gamehole Con are listed in the table below. These times are based on event ticket start times and are not the only times volunteers will be needed. Each individual volunteer’s schedule will depend on the position for which they are selected. For example, an Innkeeper may start at noon and be done by 8:00pm, but an Epilogue volunteer in the same dungeon will start and end two hours later.
|
DATE |
LOCAL INSTALL |
FULL TIME EVENT |
|
Tuesday, October 13th |
10:00am – 7:00pm |
n/a |
|
Wednesday, October 14th |
10:00am – 7:00pm |
9:00am – 6:00pm |
|
Wednesday All Hands |
n/a |
7:30pm – 10:00pm |
|
Thursday, October 15th |
n/a |
1:00pm – 10:00pm |
|
Friday, October 16th |
n/a |
1:00pm – 10:00pm |
|
Saturday, October 17th |
n/a |
9:00am – 8:00pm |
|
Sunday, October 18th |
9:00am – 5:00pm |
9:30am – 1:30pm |
Make sure you are available for ALL TIMES listed in the table above before completing your application.
Times are subject to change pending review of installation needs.
LOCAL INSTALL & DISMANTLE
Local Install volunteers work two days of install (Tuesday & Wednesday) and one day of dismantle (Sunday). While we are happy to take on new LID volunteers, priority selection will go to experienced install vols who are familiar with our team’s build process.
HOTEL
Local Install volunteers ARE NOT eligible for a spot in a TD-provided hotel room. If traveling from out of town, Local Install vols are responsible for finding their own accommodations.
CONVENTION BADGE
Local Install & Dismantle volunteers are eligible to receive a full weekend badge for Gamehole Con provided by True Dungeon. Badges are distributed upon completion of the Wednesday Install Shift. If Install runs late, Local Install volunteers may be asked to wait until Event vols have been dismissed to their Wednesday night training before badges are distributed in order to streamline the process.
You must have your badge on your person while volunteering for the Sunday dismantle shift.
STIPENDS & SWAG
Upon successful completion of their scheduled shifts, Local Install volunteers will receive the following benefits:
FULL TIME EVENT
Full Time volunteers agree to the Wednesday Install Shift, the All-Hands Meeting & Training on Wednesday evening, a full shift each day of the event (Thursday, Friday, Saturday), and a four-hour Dismantle shift on Sunday.
Full Time volunteers are expected to attend all scheduled shifts in order to earn their stipend and swag.
HOTEL
Full Time volunteers are eligible for a spot in a True Dungeon provided hotel room nearby or connected to the Alliant Energy Center. Standard hotel details are as follows:
Additional hotel nights may be available for necessary travel accommodations. These additional nights are limited and must be arranged with TD HQ as early as possible. The deadline to arrange additional hotel nights is September 15, 2026. If you need additional hotel nights, please email volunteer@truedungeon.com to discuss the issue in addition to mentioning it in the Additional Information section of your application.
CONVENTION BADGE
Full Time Event volunteers are eligible to receive a full weekend badge for Gamehole Con provided by True Dungeon. Badges are distributed after the Wednesday All-Hands Meeting & Training. You must have your badge on your person at all times while volunteering.
STIPENDS & SWAG
Upon successful completion of their scheduled shifts, Full Time volunteers will receive the following benefits:
PART TIME EVENT
Part Time Event volunteers agree to the Wednesday Install shift, the All-Hands Meeting & Training on Wednesday evening, a full shift on two out of three days of the event (Thursday, Friday, Saturday), and a two-hour Dismantle shift on Sunday.
HOTEL
Part Time volunteers ARE NOT eligible for a spot in a TD-provided hotel room. If traveling from out of town, Local Install vols are responsible for finding their own accommodations.
CONVENTION BADGE
Part Time Event volunteers are eligible to receive a full weekend badge for Gamehole Con provided by True Dungeon. Badges are distributed after the Wednesday All-Hands Meeting & Training. You must have your badge on your person at all times while volunteering.
STIPENDS & SWAG
Upon successful completion of their scheduled shifts, Part Time Event volunteers will receive the following benefits:
FILL-IN EVENT
Fill-In Event volunteers agree to the All-Hands Meeting & Training on Wednesday evening, and a minimum of 8 hours to be worked throughout the convention weekend.
Some Fill-In Event volunteer schedules can be very flexible. Backstage, administrative, and some Coaching roles are able to be split up into very short time frames. However, in-dungeon roles like DMs and NPCs can only be assigned to Fill-In Event volunteers who can perform a full shift.
HOTEL
Fill-In Event volunteers ARE NOT eligible for a spot in a TD-provided hotel room. If traveling from out of town, Fill-In Event vols are responsible for finding their own accommodations.
CONVENTION BADGE
Fill-In Event volunteers ARE NOT eligible for a TD-provided convention badge. If volunteering as a Fill-In, you are expected to arrange your own convention badge that covers the day(s) for which you are volunteering.
If you do not have your convention badge when you arrive for your shift, you will not be allowed to volunteer.
STIPENDS & SWAG
Upon successful completion of their scheduled shifts, Part Time Event volunteers will receive the following benefits:
MULTI-EVENT VOLUNTEERING PICK-YOUR-PURPLE BONUS
Volunteers who work multiple events are eligible for a bonus Ultra Rare token of their choice from the 2025 and 2026 Standard Pack Ultra Rare tokens. In order to earn this PYP, volunteers must successfully complete either 3 events as a Full Time volunteer, 9 total Part Time event shifts, or some combination of the two. Both Virtual and In-Person events are counted towards this.
TD HQ tracks volunteer shifts for this PYP bonus. You may inquire about your PYP status at any time by emailing volunteer@truedungeon.com.
Here are three examples of volunteers earning their PYP:
GAMEHOLE CON BADGE REGISTRATION NOTES
Our allotment badges are assigned to us by Gamehole Con’s registration team. We then individually assign those badges to our event volunteers. Please be sure that you have created an account at gameholecon.com and that emails from volunteer@truedungeon.com do not go to your spam folder in order to receive your badge in a timely manner.
Join the VTD team as they present the first fall entry in our 2026 Cravenmoor Adventure Series, Through Fear & Fog! This adventure will see our players journeying to a ruined cathedral to do battle with a self-styled werewolf queen.
PLEASE READ THIS DOCUMENT THOROUGHLY BEFORE APPLYING!
By submitting your application, you agree that you have read this Benefits & Responsibilities document in its entirety and are aware of all requirements you agree to meet.
Virtual True Dungeon – Cravenmoor: Through Fear & Fog
August 28th – August 30th, 2026
Virtual TD events are run with a combination of remote volunteers and on-site volunteers at our workshop and office in Carbondale, Illinois. Please consider carefully whether or not you are willing to travel to Carbondale and indicate this preference in your application.
Approximate event start times for Through Fear & Fog are listed below. Each individual volunteer’s schedule will depend on the position for which they are selected. For example, an NPC in Room 2 will have an earlier start time than someone in an Epilogue role.
Friday, August 28th – 5:00pm to 9:00pm Dungeon (Central) Time
Saturday, August 29th – 10:00am to 7:00pm Dungeon (Central) Time
Sunday, August 30th – 10:00am to 7:00pm Dungeon (Central) Time
FULL TIME
Full Time volunteers all work a full shift each day of the event. Additionally, there are two pre-event preparation and training sessions. The Adventure Playtest is open to all volunteers but is required for Virtual DMs and NPCs. The DM Tech Check is closed to everyone but DMs and DMs-in-Training, who are required to attend.
Please refer to this table for requirements by role:
|
ROLE |
LOCATION |
PLAYTEST |
TECH CHECK |
FRI |
SAT |
SUN |
|
Virtual DM |
Remote |
Required |
Required |
Full Shift |
Full Shift |
Full Shift |
|
NPC |
On-Site |
Required |
n/a |
Full Shift |
Full Shift |
Full Shift |
|
Player Coach |
Remote |
Optional |
n/a |
Full Shift |
Full Shift |
Full Shift |
|
Admin (Innkeeper & Epilogue) |
Remote |
Optional |
n/a |
Full Shift |
Full Shift |
Full Shift |
|
Golem |
On-Site |
Optional |
n/a |
Full Shift |
Full Shift |
Full Shift |
|
DM-in-Training |
Remote |
Required |
Required |
Full Shift |
Full Shift |
Full Shift |
|
Admin-in-Training |
Remote |
Optional |
n/a |
Full Shift |
Full Shift |
Full Shift |
The Adventure Playtest typically takes place about ten days before the event, but the date is variable. Because of the timing of this event, the current plan is to have the Adventure Playtest in JULY so it does not interfere with Gen Con. Our current preliminary playtest date is Monday, July 13, 2026.
Playtest details will be communicated to volunteers via email from volunteer@truedungeon.com.
The DM Tech Check takes place the night before the event starts (Thursday, August 27th, 2026) at 5:30pm Dungeon (Central) Time.
Upon successful completion of their scheduled shifts, Full Time volunteers will receive the following benefits:
PART TIME
Part Time volunteers work one or two days during the event. Part Time Virtual DMs are still required to attend both the Adventure Playtest and Tech Check as mentioned in the Full Time details above. Refer to the table below for Part Time requirements by role:
|
ROLE |
LOCATION |
PLAYTEST |
TECH CHECK |
EVENT DAYS |
|
Virtual DM |
Remote |
Required |
Required |
Work 1 or 2 of the 3 event shifts |
|
NPC |
On-Site |
Required |
n/a |
Work 1 or 2 of the 3 event shifts |
|
Player Coach |
Remote |
Optional |
n/a |
Work 1 or 2 of the 3 event shifts |
|
Admin (Innkeeper & Epilogue) |
Remote |
Optional |
n/a |
Work 1 or 2 of the 3 event shifts |
|
Golem |
On-Site |
Optional |
n/a |
Work 1 or 2 of the 3 event shifts |
|
DM-in-Training |
UNAVAILABLE FOR PART TIME – DMs must be trained Full Time |
|||
|
Admin-in-Training |
Remote |
Optional |
n/a |
Work 1 or 2 of the 3 event shifts |
The Adventure Playtest typically takes place about ten days before the event, but the date is variable. Because of the timing of this event, the current plan is to have the Adventure Playtest in JULY so it does not interfere with Gen Con. Our current preliminary playtest date is Monday, July 13, 2026. Playtest details will be communicated to volunteers via email from volunteer@truedungeon.com.
The DM Tech Check takes place the night before the event starts (Thursday, August 27th, 2026) at 5:30pm Dungeon (Central) Time.
Upon successful completion of their scheduled shifts, Full Time volunteers will receive the following benefits:
|
ROLE |
FRIDAY |
SATURDAY |
SUNDAY |
|
Virtual DM |
$100 |
$200 |
$200 |
|
NPC |
$90 |
$180 |
$180 |
|
Player Coach |
$80 |
$160 |
$160 |
|
Admin (Innkeeper & Epilogue) |
$70 |
$140 |
$140 |
|
Golem |
$90 |
$180 |
$180 |
|
Admin-in-Training |
$60 |
$120 |
$120 |
MULTI-EVENT VOLUNTEERING PICK-YOUR-PURPLE BONUS
Volunteers who work multiple events are eligible for a bonus Ultra Rare token of their choice from the 2025 and 2026 Standard Pack Ultra Rare tokens. In order to earn this PYP, volunteers must successfully complete either 3 events as a Full Time volunteer, 9 total Part Time event shifts, or some combination of the two. Both Virtual and In-Person events are counted towards this.
TD HQ tracks volunteer shifts for this PYP bonus. You may inquire about your PYP status at any time by emailing volunteer@truedungeon.com.
Here are three examples of volunteers earning their PYP:
A NOTE ABOUT IN-TRAINING ROLES
Training remotely is a tricky process, and we try to give all of our volunteer trainees the best chance to succeed that we can. Admins-in-Training will learn both the Innkeeper and Epilogue roles. Our usual process is to go through the process and then have the trainee work with the players in a supervised environment during the event. Both of these jobs are fairly simple to train and can be done Part Time if needed.
Virtual DMs must be trained Full Time during an event weekend. After attending both the Adventure Playtest and DM Tech Check they spend their Friday shift getting programs installed and then getting familiar with all the different tools. They will spend the rest of the weekend observing other VDMs and working one-on-one with one of our experienced VDMs to make sure they understand the VTD DMing process. On Sunday, if both the trainee and the VDM they’ve been working with feel comfortable, they will DM for players in a supervised setting. Virtual DMs must go through an event as a VDM-in-Training before they can do an event as a VDM without supervision.
Player Coaches are one of our least-needed roles in VTD. They are trained individually on an as-needed basis.
Join the VTD team as they present the second fall entry in our 2026 Cravenmoor Adventure Series, Shrine of Shadow! This adventure will see our players continue into the ruined cathedral to find a secret entrance to the mysterious catacombs below.
PLEASE READ THIS DOCUMENT THOROUGHLY BEFORE APPLYING!
By submitting your application, you agree that you have read this Benefits & Responsibilities document in its entirety and are aware of all requirements you agree to meet.
Virtual True Dungeon – Cravenmoor: Shrine of Shadow
September 25th – 27th, 2026
Virtual TD events are run with a combination of remote volunteers and on-site volunteers at our workshop and office in Carbondale, Illinois. Please consider carefully whether or not you are willing to travel to Carbondale and indicate this preference in your application.
Approximate event start times for Shrine of Shadow are listed below. Each individual volunteer’s schedule will depend on the position for which they are selected. For example, an NPC in Room 2 will have an earlier start time than someone in an Epilogue role.
Friday, September 25th – 5:00pm to 9:00pm Dungeon (Central) Time
Saturday, September 26th – 10:00am to 7:00pm Dungeon (Central) Time
Sunday, September 27th – 10:00am to 7:00pm Dungeon (Central) Time
FULL TIME
Full Time volunteers all work a full shift each day of the event. Additionally, there are two pre-event preparation and training sessions. The Adventure Playtest is open to all volunteers but is required for Virtual DMs and NPCs. The DM Tech Check is closed to everyone but DMs and DMs-in-Training, who are required to attend.
Please refer to this table for requirements by role:
|
ROLE |
LOCATION |
PLAYTEST |
TECH CHECK |
FRI |
SAT |
SUN |
|
Virtual DM |
Remote |
Required |
Required |
Full Shift |
Full Shift |
Full Shift |
|
NPC |
On-Site |
Required |
n/a |
Full Shift |
Full Shift |
Full Shift |
|
Player Coach |
Remote |
Optional |
n/a |
Full Shift |
Full Shift |
Full Shift |
|
Admin (Innkeeper & Epilogue) |
Remote |
Optional |
n/a |
Full Shift |
Full Shift |
Full Shift |
|
Golem |
On-Site |
Optional |
n/a |
Full Shift |
Full Shift |
Full Shift |
|
DM-in-Training |
Remote |
Required |
Required |
Full Shift |
Full Shift |
Full Shift |
|
Admin-in-Training |
Remote |
Optional |
n/a |
Full Shift |
Full Shift |
Full Shift |
The Adventure Playtest typically takes place about ten days before the event, but the date is variable. Playtest details will be communicated to volunteers via email from volunteer@truedungeon.com.
The DM Tech Check takes place the night before the event starts (Thursday, September 24th, 2026) at 5:30pm Dungeon (Central) Time.
Upon successful completion of their scheduled shifts, Full Time volunteers will receive the following benefits:
PART TIME
Part Time volunteers work one or two days during the event. Part time Virtual DMs are still required to attend both the Adventure Playtest and Tech Check as mentioned in the Full Time details above. Refer to the table below for Part Time requirements by role:
|
ROLE |
LOCATION |
PLAYTEST |
TECH CHECK |
EVENT DAYS |
|
Virtual DM |
Remote |
Required |
Required |
Work 1 or 2 of the 3 event shifts |
|
NPC |
On-Site |
Required |
n/a |
Work 1 or 2 of the 3 event shifts |
|
Player Coach |
Remote |
Optional |
n/a |
Work 1 or 2 of the 3 event shifts |
|
Admin (Innkeeper & Epilogue) |
Remote |
Optional |
n/a |
Work 1 or 2 of the 3 event shifts |
|
Golem |
On-Site |
Optional |
n/a |
Work 1 or 2 of the 3 event shifts |
|
DM-in-Training |
UNAVAILABLE FOR PART TIME – DMs must be trained Full Time |
|||
|
Admin-in-Training |
Remote |
Optional |
n/a |
Work 1 or 2 of the 3 event shifts |
The Adventure Playtest typically takes place about ten days before the event, but the date is variable. Playtest details will be communicated to volunteers via email from volunteer@truedungeon.com.
The DM Tech Check takes place the night before the event starts (Thursday, September 24th, 2026) at 5:30pm Dungeon (Central) Time.
Upon successful completion of their scheduled shifts, Full Time volunteers will receive the following benefits:
|
ROLE |
FRIDAY |
SATURDAY |
SUNDAY |
|
Virtual DM |
$100 |
$200 |
$200 |
|
NPC |
$90 |
$180 |
$180 |
|
Player Coach |
$80 |
$160 |
$160 |
|
Admin (Innkeeper & Epilogue) |
$70 |
$140 |
$140 |
|
Golem |
$90 |
$180 |
$180 |
|
Admin-in-Training |
$60 |
$120 |
$120 |
MULTI-EVENT VOLUNTEERING PICK-YOUR-PURPLE BONUS
Volunteers who work multiple events are eligible for a bonus Ultra Rare token of their choice from the 2025 and 2026 Standard Pack Ultra Rare tokens. In order to earn this PYP, volunteers must successfully complete either 3 events as a Full Time volunteer, 9 total Part Time event shifts, or some combination of the two. Both Virtual and In-Person events are counted towards this.
TD HQ tracks volunteer shifts for this PYP bonus. You may inquire about your PYP status at any time by emailing volunteer@truedungeon.com.
Here are three examples of volunteers earning their PYP:
A NOTE ABOUT IN-TRAINING ROLES
Training remotely is a tricky process, and we try to give all of our volunteer trainees the best chance to succeed that we can. Admins-in-Training will learn both the Innkeeper and Epilogue roles. Our usual process is to go through the process and then have the trainee work with the players in a supervised environment during the event. Both of these jobs are fairly simple to train and can be done Part Time if needed.
Virtual DMs must be trained Full Time during an event weekend. After attending both the Adventure Playtest and DM Tech Check they spend their Friday shift getting programs installed and then getting familiar with all the different tools. They will spend the rest of the weekend observing other VDMs and working one-on-one with one of our experienced VDMs to make sure they understand the VTD DMing process. On Sunday, if both the trainee and the VDM they’ve been working with feel comfortable, they will DM for players in a supervised setting. Virtual DMs must go through an event as a VDM-in-Training before they can do an event as a VDM without supervision.
Player Coaches are one of our least-needed roles in VTD. They are trained individually on an as-needed basis.
Join the VTD team as they present the final entry in our 2026 Cravenmoor Adventure Series, The Ebony Altar! This adventure will see our players delve into mysterious catacombs to find the Ebony Altar and destroy the true source of the curse on Cravenmoor.
PLEASE READ THIS DOCUMENT THOROUGHLY BEFORE APPLYING!
By submitting your application, you agree that you have read this Benefits & Responsibilities document in its entirety and are aware of all requirements you agree to meet.
Virtual True Dungeon – Cravenmoor: The Ebony Altar
November 6th – 8th, 2026
Virtual TD events are run with a combination of remote volunteers and on-site volunteers at our workshop and office in Carbondale, Illinois. Please consider carefully whether or not you are willing to travel to Carbondale and indicate this preference in your application.
Approximate event start times for The Ebony Altar are listed below. Each individual volunteer’s schedule will depend on the position for which they are selected. For example, an NPC in Room 2 will have an earlier start time than someone in an Epilogue role.
Friday, November 6th – 5:00pm to 9:00pm Dungeon (Central) Time
Saturday, November 7th – 10:00am to 7:00pm Dungeon (Central) Time
Sunday, November 8th – 10:00am to 7:00pm Dungeon (Central) Time
FULL TIME
Full Time volunteers all work a full shift each day of the event. Additionally, there are two pre-event preparation and training sessions. The Adventure Playtest is open to all volunteers but is required for Virtual DMs and NPCs. The DM Tech Check is closed to everyone but DMs and DMs-in-Training, who are required to attend.
Please refer to this table for requirements by role:
|
ROLE |
LOCATION |
PLAYTEST |
TECH CHECK |
FRI |
SAT |
SUN |
|
Virtual DM |
Remote |
Required |
Required |
Full Shift |
Full Shift |
Full Shift |
|
NPC |
On-Site |
Required |
n/a |
Full Shift |
Full Shift |
Full Shift |
|
Player Coach |
Remote |
Optional |
n/a |
Full Shift |
Full Shift |
Full Shift |
|
Admin (Innkeeper & Epilogue) |
Remote |
Optional |
n/a |
Full Shift |
Full Shift |
Full Shift |
|
Golem |
On-Site |
Optional |
n/a |
Full Shift |
Full Shift |
Full Shift |
|
DM-in-Training |
Remote |
Required |
Required |
Full Shift |
Full Shift |
Full Shift |
|
Admin-in-Training |
Remote |
Optional |
n/a |
Full Shift |
Full Shift |
Full Shift |
The Adventure Playtest typically takes place about ten days before the event, but the date is variable. Playtest details will be communicated to volunteers via email from volunteer@truedungeon.com.
The DM Tech Check takes place the night before the event starts (Thursday, November 5th, 2026) at 5:30pm Dungeon (Central) Time.
Upon successful completion of their scheduled shifts, Full Time volunteers will receive the following benefits:
PART TIME
Part Time volunteers work one or two days during the event. Part time Virtual DMs are still required to attend both the Adventure Playtest and Tech Check as mentioned in the Full Time details above. Refer to the table below for Part Time requirements by role:
|
ROLE |
LOCATION |
PLAYTEST |
TECH CHECK |
EVENT DAYS |
|
Virtual DM |
Remote |
Required |
Required |
Work 1 or 2 of the 3 event shifts |
|
NPC |
On-Site |
Required |
n/a |
Work 1 or 2 of the 3 event shifts |
|
Player Coach |
Remote |
Optional |
n/a |
Work 1 or 2 of the 3 event shifts |
|
Admin (Innkeeper & Epilogue) |
Remote |
Optional |
n/a |
Work 1 or 2 of the 3 event shifts |
|
Golem |
On-Site |
Optional |
n/a |
Work 1 or 2 of the 3 event shifts |
|
DM-in-Training |
UNAVAILABLE FOR PART TIME – DMs must be trained Full Time |
|||
|
Admin-in-Training |
Remote |
Optional |
n/a |
Work 1 or 2 of the 3 event shifts |
The Adventure Playtest typically takes place about ten days before the event, but the date is variable. Playtest details will be communicated to volunteers via email from volunteer@truedungeon.com.
The DM Tech Check takes place the night before the event starts (Thursday, November 5th, 2026) at 5:30pm Dungeon (Central) Time.
Upon successful completion of their scheduled shifts, Full Time volunteers will receive the following benefits:
|
ROLE |
FRIDAY |
SATURDAY |
SUNDAY |
|
Virtual DM |
$100 |
$200 |
$200 |
|
NPC |
$90 |
$180 |
$180 |
|
Player Coach |
$80 |
$160 |
$160 |
|
Admin (Innkeeper & Epilogue) |
$70 |
$140 |
$140 |
|
Golem |
$90 |
$180 |
$180 |
|
Admin-in-Training |
$60 |
$120 |
$120 |
MULTI-EVENT VOLUNTEERING PICK-YOUR-PURPLE BONUS
Volunteers who work multiple events are eligible for a bonus Ultra Rare token of their choice from the 2025 and 2026 Standard Pack Ultra Rare tokens. In order to earn this PYP, volunteers must successfully complete either 3 events as a Full Time volunteer, 9 total Part Time event shifts, or some combination of the two. Both Virtual and In-Person events are counted towards this.
TD HQ tracks volunteer shifts for this PYP bonus. You may inquire about your PYP status at any time by emailing volunteer@truedungeon.com.
Here are three examples of volunteers earning their PYP:
A NOTE ABOUT IN-TRAINING ROLES
Training remotely is a tricky process, and we try to give all of our volunteer trainees the best chance to succeed that we can. Admins-in-Training will learn both the Innkeeper and Epilogue roles. Our usual process is to go through the process and then have the trainee work with the players in a supervised environment during the event. Both of these jobs are fairly simple to train and can be done Part Time if needed.
Virtual DMs must be trained Full Time during an event weekend. After attending both the Adventure Playtest and DM Tech Check they spend their Friday shift getting programs installed and then getting familiar with all the different tools. They will spend the rest of the weekend observing other VDMs and working one-on-one with one of our experienced VDMs to make sure they understand the VTD DMing process. On Sunday, if both the trainee and the VDM they’ve been working with feel comfortable, they will DM for players in a supervised setting. Virtual DMs must go through an event as a VDM-in-Training before they can do an event as a VDM without supervision.
Player Coaches are one of our least-needed roles in VTD. They are trained individually on an as-needed basis.
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